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Dana wrote:You fought with each other
Tom wrote:To be fair, some of that was grey and gray morality coming home to roost, which was one reason we went with a unified ending.
Adell wrote:I have an irritation about US, the players. It really annoyed me when some of us actually thought we weren't impacting the arg in anyway. it was around the time of the Medusa fic, which was something that got introduced because of us.
Connor Fallon wrote:Oh yeah, I'd say some of the incorrect Meta was a bit out of control at points. "Things can't go this way because Meta: it has to go this way!" Actually wound up being self fulfilling at points -- which was sad, especially when you guys were unhappy with the Meta you had created.
Also, sometimes I felt like you guys were trying to play against US rather than the characters =P WE LOVE YOU. WHY WOULD YOU DO THAT. I think that was another example of meta getting out of control.
But overall, we really love you guys.
Connor Fallon wrote:Oh yeah, I'd say some of the incorrect Meta was a bit out of control at points. "Things can't go this way because Meta: it has to go this way!" Actually wound up being self fulfilling at points -- which was sad, especially when you guys were unhappy with the Meta you had created.
Also, sometimes I felt like you guys were trying to play against US rather than the characters =P WE LOVE YOU. WHY WOULD YOU DO THAT. I think that was another example of meta getting out of control.
But overall, we really love you guys.
eli_gone_crazy wrote:But yeah, did any of our.... gambits... get in the way of the goals you had set?![]()

Adell wrote:I have an irritation about US, the players. It really annoyed me when some of us actually thought we weren't impacting the arg in anyway. it was around the time of the medusa fic, which was something that got introduced because of us. It really annoyed me as a player lol.
Dana wrote:eli_gone_crazy wrote:But yeah, did any of our.... gambits... get in the way of the goals you had set?![]()
Your gambits actually made some of our goals more easily accessible![]()
For example, I had had that Morgan reficcing Moriarty script written for months. MONTHS. But events in the game were changing so that she wouldn't necessarily be so angry with him to do it...until Qara came up with the Sherlock Holmes gambit. I was 10000000 happy.
Val Reznitskaya wrote:You guys were really great. I do think that your paranoia got a little out of hand at times though. We were trying to give you guys the most fulfilling experience based on your actions, and that became harder when you kept hiding your conversations from us.
Also, it was great that you all became such a close group, but I can recall multiple occasions when consensus got in the way of progress. I, um, may have brought out my sock puppet on some of those occasions.

Tom wrote:The Qara/Sicon gambit allowed us to nest gambits at least three layers deep. That was tremendously cool.
Elizabeth Kays wrote:Speaking of paranoia, *cough cough* VOICEMAIL HACK *cough cough*Although I respect your commitment to law and order in reality.
Val Reznitskaya wrote:I do think that your paranoia got a little out of hand at times though. We were trying to give you guys the most fulfilling experience based on your actions, and that became harder when you kept hiding your conversations from us.


Connor Fallon wrote:There was that bit where people suddenly believed we had logs of information we had collected about them. That gave me a heart attack.
You were not supposed to know about that. (But really we didn't, and that's why the fact that you thought we did was so freaky)
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