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Pixelmage wrote:How would you guys have handled the "Meta: They can't stay because they're not really here and in the end it's not believable to keep them here." Did you have plans for that, or you didn't actually get to that point because you saw we were not going towards that path?
Pixelmage wrote:On a related note, how did you react to the "Risk Analysis" approach that was keeping most of the sympathy to the Cabal in check just because it might destroy the world.

Dana wrote:Pixelmage wrote:How would you guys have handled the "Meta: They can't stay because they're not really here and in the end it's not believable to keep them here." Did you have plans for that, or you didn't actually get to that point because you saw we were not going towards that path?
We did have plans for that, but because you didn't get that ending, we can never tell. O_OPixelmage wrote:On a related note, how did you react to the "Risk Analysis" approach that was keeping most of the sympathy to the Cabal in check just because it might destroy the world.
I think Connor and I rolled our eyes a little, sighed, and said, "Well obviously we just need to make them love the Cabal more...right?"
Connor Fallon wrote:The "Sacrifice some to save more/the more deserving" is a common philosophical conundrum. It was even used in the Dark Knight.
It was interesting to see you guys come down on the opposite side of every moral philosopher I have liked, ever. =P And Christopher Nolan.
Pixelmage wrote:How did you react to the "Risk Analysis" approach that was keeping most of the sympathy to the Cabal in check just because it might destroy the world.
BlackWolfe wrote:Connor Fallon wrote:The "Sacrifice some to save more/the more deserving" is a common philosophical conundrum. It was even used in the Dark Knight.
It was interesting to see you guys come down on the opposite side of every moral philosopher I have liked, ever. =P And Christopher Nolan.
Well, there's a difference between killing and deportation.
Pixelmage wrote:How would you guys have handled the "Meta: They can't stay because they're not really here and in the end it's not believable to keep them here." Did you have plans for that, or you didn't actually get to that point because you saw we were not going towards that path?
Connor Fallon wrote:I'm unlocking this on the condition that it doesn't "devolve" into a morality debate again. =) I can't protect this thread from Tom if it does.
Connor Fallon wrote:Yes, yes. I do enjoy moral debates. Val and I are actually working on a Pheonix Wright-alike all about moral philosophy. We may wind up poking some of you for playtesting (may post about it in Off Topic or on my Twitter).
I'm curious though, about the issue of Meta decision making, as it is something that came up time and time again. How much of a factor were things like that for you, and how do you think we could have addressed it? If we do something like this again, its something I'd like to handle better.
Rick Healey wrote:Well, keep in mind that we wanted quantity *and* quality. Spamming us with 'docs wouldn't have done any good if they weren't good.
Connor Fallon wrote:I'm curious though, about the issue of Meta decision making, as it is something that came up time and time again. How much of a factor were things like that for you, and how do you think we could have addressed it? If we do something like this again, its something I'd like to handle better.
Rick Healey wrote:Well, keep in mind that we wanted quantity *and* quality. Spamming us with 'docs wouldn't have done any good if they weren't good.
narrativedilettante wrote:Connor Fallon wrote:I'm curious though, about the issue of Meta decision making, as it is something that came up time and time again. How much of a factor were things like that for you, and how do you think we could have addressed it? If we do something like this again, its something I'd like to handle better.
I think people took their Meta assumptions too seriously. A lot of those assumptions were important considerations in decision making, and while I don't know that we would have made different decisions if we'd assumed different things, we'll never know how we might have acted if we'd realized those assumptions weren't reliable.
Personally I didn't like to take Meta considerations into too much account, because the worst that could happen if we tried something and it couldn't happen for Meta reasons would have been a casual dismissal of it. (Actually the only time I really took Meta thinking seriously was when I picked up the wall piece, because I figured I wouldn't be getting so much encouragement to do it if it was definitely the wrong thing to do.) It's still been surprising to hear you all say pretty much any of the things we could have chosen to do would have worked within the context of the game.
I don't know how you could have addressed it. Without breaking the fourth wall (heh) and flat-out telling us, I can't think of a reasonable way to get across the message of "You really can try anything and it might work. Don't be afraid that we're not going to be capable of or willing to go with what you do." I mean, the whole schism with Joe and Edward was a pretty clear indication that there were a lot of valid options, and we still didn't get it.

BlackWolfe wrote:
-_- Yeah, I think you missed my point. Either that or you are deliberately insulting me. ... If I had known that I could write more, while I still had a couple of days to do so, I would have written more, not just to bang out as many as possible, but because I wanted to try other avenues of attack, so to speak.
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