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Pixelmage wrote:On that note, the reveal that Adell could have died in-game if we really didn't send in copious amounts of content for it.
I didn't believe that for a single second. If it did happen I'd probably have a heart attack. That you guys would actually enforce that plotline if it was the case was really surprising.
Pixelmage wrote:On that note, the reveal that Adell could have died in-game if we really didn't send in copious amounts of content for it.
I didn't believe that for a single second. If it did happen I'd probably have a heart attack. That you guys would actually enforce that plotline if it was the case was really surprising.
Val Reznitskaya wrote:Pixelmage wrote:On that note, the reveal that Adell could have died in-game if we really didn't send in copious amounts of content for it.
I didn't believe that for a single second. If it did happen I'd probably have a heart attack. That you guys would actually enforce that plotline if it was the case was really surprising.
Fun fact. That whole thing got started with a discussion about killing off a player. Giving you guys the chance to save said player was something we added later. (We wuv you Adell!)

Val Reznitskaya wrote:Pixelmage wrote:On that note, the reveal that Adell could have died in-game if we really didn't send in copious amounts of content for it.
I didn't believe that for a single second. If it did happen I'd probably have a heart attack. That you guys would actually enforce that plotline if it was the case was really surprising.
Fun fact. That whole thing got started with a discussion about killing off a player. Giving you guys the chance to save said player was something we added later. (We wuv you Adell!)

Val Reznitskaya wrote:Fun fact. That whole thing got started with a discussion about killing off a player. Giving you guys the chance to save said player was something we added later. (We wuv you Adell!)
Val Reznitskaya wrote:Pixelmage wrote:On that note, the reveal that Adell could have died in-game if we really didn't send in copious amounts of content for it.
I didn't believe that for a single second. If it did happen I'd probably have a heart attack. That you guys would actually enforce that plotline if it was the case was really surprising.
Fun fact. That whole thing got started with a discussion about killing off a player. Giving you guys the chance to save said player was something we added later. (We wuv you Adell!)
narrativedilettante wrote:Tara's death, of course. I was NOT expecting that.
SuperKing93 wrote:narrativedilettante wrote:Tara's death, of course. I was NOT expecting that.
Really? Even though her blog had so much foreshadowing (i.e. "will you see November?", "13 days", and all the stuff in the 2 days before the murder)? I knew she would be the first to die.
WackyMeetsPractical wrote:There were several big surprises. Joe withholding the apology letter and also returning home without telling anyone, Tara being killed, the Cabal attacking the site, the Cat trolling the Cabal, Morgan entering our chat. But I think the most surprising was Morgan reficking Moriarty. It just really seemed like the one thing she would never ever EVER do. And then she does it. What a twist! This comes right after the other shocking revelation of Holmes being reficked by Silver, then Silver being reficked by Poirot, then Poirot releasing Don Juan. It was a very surprising day.
BlackWolfe wrote:The Adell vid. The amount of work put into that just blew my fuzzy little wolf'yote mind. I had only kind of expected full-garb Cabal. I flat-out did not expect ol' Octopus-puss to look so looming and huge and stuff.
edit: Make that "looming, and huge, and actually on camera".
Qara-Xuan Zenith wrote:The identity reveals I was less 'surprised' and more 'oh god oh god time to try to remember EVERY STUPID THING I HAVE SAID EVER to those people and facepalm'. I am still facepalming, because I have said too many stupid things to remember particulars, and Nothing Is Scarier.
Dryunya wrote:My surprises:
- Tara's death. One subversion to rule them all. Absolutely didn't see that coming. Wrong Genre Savvy, woe me.
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- The reveal that the echoes require an AR tool to be found... and that it doesn't work in my country.
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- Sicon's showdown. You know, the players actually playing roles. After that, I wasn't even surprised by Adell's fighting real Cthulhu... that much.
- Real Cthulhu. Because you can't NOT be surprised by that.
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