A lot.
One, actually reading about the inner workings of the ARG, technical aspects and design decisions, that stuff is really interesting for me. I mean, I played the game spending half of the time actually wondering about the thought process behind the decisions about each event. Trying to understand and anticipate what you guys would do, and I did call quite a few things and some really big ones, but mostly in private chats so I can't actually prove it now.

. Learning about how this all came together is really the most amazing thing for me.
Second there was the fact that you guys would actually carry out the Adell is dead scenario if we failed to meet the milestone. That was one decision I simply couldn't make myself believe you would make.
And then there's everything else that I didn't actually process yet. This is so much good information that it'll take a while to actually absorb all of it. I already learned a lot, and I'm sure I'll make use of these lessons for many years to come. Thanks guys!