by Rick Healey on Sat Dec 29, 2012 1:27 pm
I don't think that one giant blooper reel would be a good idea. I think it might be too long. I mean, we ended up producing materials for about four months of active, daily gaming.
*IF* we were ever to do a blooper reel, it'd be divided into segments.
I smiled when the wall was built, for I knew we were creating something incredible. And I smiled when it cracked, for the world would soon see what we had wrought.