Re: BLOOPER REEL?

Posted:
Sat Dec 29, 2012 1:27 pm
by Rick Healey
I don't think that one giant blooper reel would be a good idea. I think it might be too long. I mean, we ended up producing materials for about four months of active, daily gaming.
*IF* we were ever to do a blooper reel, it'd be divided into segments.
Re: BLOOPER REEL?

Posted:
Thu Jan 03, 2013 3:10 am
by Dryunya
I could swear I saw the Can Man somewhere. Even though I actually didn't.