Val Reznitskaya wrote:I am pretty sure we avoided locking the blogs though. Most of them were updated in real time to maintain realism in case you did stumble upon them early. We fully acknowledged that the ezblog.co domain would be a pretty obvious hint once you noticed the pattern, so finding the blogs by sweeping it was a legitimate, if meta strategy.
This is mostly true once the game started (they were locked before things actually started, although they were updated before then). However, Adam's blog remained locked; I remember because I did a last-minute complete sweep to edit it before it went live, and I did it because I remembered all the passwords off the top of my head to get to edit it (and, also, it was my job).
Most of the blogs actually got found later than we originally scheduled them to be. We were still working out different puzzles through which to give them to you (since you weren't thrilled with how Mr. A just handed you Don Quixote's Twitter). We couldn't plan for exactly when a puzzle would get solved, and we didn't want to suddenly overload you with content. As a result, most of the blogs accrued quite the backlog by the time they were discovered. This naturally meant that the interactivity started later in their respective storylines.
This is definitely true. When you did finally do a sweep of ezblog and found the other unlocked characters, you guys were congratulating yourselves on Sequence Breaking while we were all going "It's about time!"
EDIT: Oh, and I went in to make sure Adam was talking about Italian beef sandwiches, because I *loved* those things when I visited Chicago, and the others thought it was an appropriate thing for him to eat. Also, I think the others thought my rhapsodic description of them was funny.
I smiled when the wall was built, for I knew we were creating something incredible. And I smiled when it cracked, for the world would soon see what we had wrought.