We have a problem on our hands, and so far the only Theory we have that is defined and workable is to send the characters back. We know it's conjecture and there is no proof. So, what if we try to follow the opposite line of thought to it's conclusion? Having the two theories open to compassion will allow us to make a better decision.
So far, the problems we have to address:
- The Wall is cracked.
- Characters and Tropes are moving into this world.
- Echoes are present, therefore, the cracks and/or the presence of characters and/or tropes has an effect on reality.
About Echoes, we know that they are a combination of both Characters and Tropes. No established Echo is composed of only 1 piece, therefore, it is safe to assume that if we eliminate one of the pieces, the Echoes as they exist at the time of this writing will cease to spawn. I believe the ones already present will require retrieving nonetheless, but eliminating even 1 piece of their composition should stop new ones from forming.
As far as effects on reality are concerned, Echoes are all we have. If they are the first step in the chain of events, stopping their formation completely nullify the chance of the next event occurring. If they are a sign only, they are still created by some manner of underlying reason, that reason being what we need to address and the core of this theory.
Observing the two sides in order: Tropes are both temporary and non-discrete. They represent events and concepts. We know they are leaving the Wall along with characters. But, being non-discrete, they cannot be contained. You can't lock up "Rule of Funny" in jail, it has no physical shape. But, as it flows out, it affects the world indiscriminately. To illustrate this point;
- "Rule of Drama" did not allow Poirot and Holmes to meet at the beginning, not before both characters could be established in their own right.
- Don's "Heroic Resolve" along with "Plot Armor" made sure he didn't die from either shot to the chest: If he did the narrative would not carry any weight, it would simply be realism.
- Moriarty is accused (guilty) of murder. But the Police has no hold over him as it would on other case, because if so, we'd be left without a "Big Bad", meaning he is protected by "Plot Armor" as well.
This indicates that those tropes are being supplied, likely through the cracks. If the supply line is cut, the tropes on this side would dissipate, ending the Narrative Hold over these characters.
This also means that, even though they are here now, they are still puppets being shackled by their stories. All their talk about free will is useless as they are still being controlled by the tropes leaking through the cracks.
Characters are Discrete entities. This means that they are physical, therefore can be contained. They cannot affect the world in any way other than those allowed by physics. As discrete entities and striped of the narrative tropes, they have no more hold over this world than any of us. Their personal tropes, as it might be pointed out, are not different from ours. Moriarty can't be guilty of cracking the wall on account of being a Chessmaster, if you claim that, you must by definition claim that Sicon is as guilty of breaking the wall on account of being a Chessmaster himself. As a physical body, if he exists, he is bound by this reality's rules. Unless the reality is being bent by tropes, he holds no power over the laws of physics than we do.
This addresses a counter point, it is the concept of "Life Imitates Art". We have tropes ourselves, and tropes are willingly and passively invoked around us all the time. The issue I believe to be the real problem is an uncontrolled flow of tropes into the world, being untied to a discrete entity and able to affect everything around them. Tropes tied to a character's behavior are no different to tropes tied to a Metaguard'd behavior. The tropes making this crisis as a whole play out like a story are. They are not affecting a character or event, these tropes are affecting reality directly.
Having said that I state the theory: Sealing the wall will cease the flow of stray tropes into reality, cutting the supply of narrative rules that interfere with our world's rules and eliminating the "Plot Armor" protecting the characters present on this side.
This implicates that "Reality Ensues". Once sealed, the fictional characters on this side will no longer fit that designation, being stripped of the tropes that make them fictional, they'll be consolidated as real, hence, defictionalized. This is not about bringing characters from the other side, just a method to consolidate the current one's presence here.
Looking at a specific case to show that this is not exactly a bad deal to us: Moriarty without "Plot Armor" will go to jail. Simple as that. We just need to point the police in the right direction and real world rules will make sure it's carried out. It's not like he has the same resources here as he has in his canon, thus, he can't really hide or weasel his way out without some serious Handwaving... That will not come because that trope event is no longer available! Also on Moriarty, we know he is guilty of murder, therefore, by our own law if we send him to another place where he's not longer accessible by law enforcement we'll be aiding a criminal. That is also a crime in it's own right.
This will crush the Cabal, completely. There is no reason a single sane fictional would choose to stay if they're not allowed their perks. "Reality Ensues" is a very possible "Fate Worse Than Death" we can invoke on them by letting them stay if the theory is correct.
This assumes that the characters are inherently compatible with this reality. That is evidenced by the fact that the world didn't implode or anything. If they are able to walk, breath, talk and eat the same food as us in this world, it indicates that they are compatible with our physical rules. As to Pan's non-human ageing speed, that would imply he is different from human. There are two tropes that could account for that by leaking with him: PlotRelevantAgeUp and SoapOperaRapidAgingSyndrome.
As to the ultimate point pro-sending them all back: Reality might end if this is wrong.
First: There will be no proof of either side. Proof means an end to the dilemma, thus, boring. This is conjecture, as is the Apocalypse Scenario. But, we have two meta-facts that allow both to be right, meaning it's up to us to decide which path to take.
The Meta is as follows:
- The characters are not really here - This means there's no physical character to stay around, therefore it makes no sense for them to stay on this side in the end. They have to go back. This backs the Apocalypse Scenario. Even if we decide to take this Defictionalization path, we may be able to persuade all fictionals to go back through plot, upholding this meta regardless of the path.
- The Apocalypse is not on the budget - Say we seal the wall NOW. The GMs can't obliterate all reality to make the ARG believable, thus, if we do allow one or more fictionals to stay, and actually seal the wall with them on their side, the "end of the world" theory will be disproved OR we'll have a questline to re-break it, send them, and then re-seal it. This means that if the endgame really means the end of the world and we decide to through this path, something will have to happen to make this theory impossible.
As always, do not fully quote such massive wall of text, and I suggest we take the Meta Paragraph discussion to the chatroom.
